Japan-based game IP acquisition and operating partner
SAVEPOINT
PARTNERS
A simple home for indie games with a long tail. We buy, license, and help operate game IP while keeping the world players already love.
We look for long-tail games across the ecosystems players already love.
Not every good game needs the same deal.
SAVEPOINT PARTNERS works with creators and rights holders who want a simple, fair path for a game’s next chapter. We can buy the game, license it, help operate it, or share revenue from new growth.
We can buy the full IP and take care of long-term operation, publishing, and growth.
We can buy or license one game without forcing a sale of the whole universe around it.
If selling feels too final, we can start with a license, Japan/Asia partnership, or shared upside.
Good games should not disappear just because the team moved on.
We love strange, specific games that find their people across Steam, Epic, GOG, itch.io, and the wider PC ecosystem. Strong reviews, loyal players, clean rights, and limited recent activity are the signals we like most.
Strong reviews, stable long-tail, clean rights.
We price games based on revenue, rights, and durability.
For many games, the starting point is around 10+ months of recent revenue. For strong, stable IP, we can consider 24-36+ months. A rough monthly revenue range is enough for the first step.
A starting point for smaller, older, or lightly maintained games.
For games with steady revenue, strong reviews, and clean rights.
For durable IP with stable revenue, strong rights, or clear growth upside.
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Short reply
First, we ask if a sale, license, or operating partnership is possible.
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Revenue range
A rough monthly revenue range and a simple rights outline is enough.
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Offer structure
We compare cash upfront, earnout, license, and revenue-share options.
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Keep the soul
The game’s world, creator credit, and player community should be treated with care.
If your game might need a next home, start with a simple note.
You do not need to decide to sell before reaching out. Send the game name, rough monthly revenue, rights you control, and what you want protected.